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  • Prelude to [Tragar Mendor]

    We pushed further yet into the caverns. We next discovered a skeleton formed of a conglomeration of bones from multiple creatures. Around its neck was a key which conveniently opened the next door. Beyond the locked door the rooms were partially …

  • Discovering Tragar Mendar

    The floodwaters carried us into a large tomb, to [[Orehana]], an arcane advisor to [[Galeth Agrenthol]], the last imperial lord of the [[Kal-cu-mesh]] (tiefling) empire. There were six words carved around the sarcophagus where [[Orehana]] lay. I was …

  • Tiefling tribes

    I recovered consciousness in a tiefling encampment. [[Mareka]], their high priestess, performed the raise dead ritual for us in return for our four cards. As much as I'm glad to be back, I'm uncertain of the wisdom of that trade. We also met [[Nuala …

  • Desert dragon

    Left the tiefling encampment and headed north, intending to follow the mountain line to [[Belliksburg]]. After two days of walking we notice a small dot on the southern horizon; Davaro and Edge claim it's a large winged creature, but the rest of us …

  • Arrival in Belliksburg

    Next morning we headed to the university to attempt to get some answers. Met with professor Alexander Weylose, in the history department. He didn't have much for answers, but was able to point us toward [[Therai]] or Joshua Felgrim as more likely …

  • Meeting the (modern) Keepers

    We were attacked in our rooms overnight by human thugs. They carried no orders, papers, or clues. The guards who took them away after the struggle were able to find out that two of them hired the others to attempt to capture us. The next morning, we …

  • An ancient tiefling needs help

    We met in the morning with guard captain Gwendalyn Hawkins. She wasn't overly helpful, but gave us some information regarding the [[Keepers-modern]]. Finally got a chance to meet with [[Therai]]. He wouldn't talk much for fear of the [[Keepers-modern …

  • Keeper stronghold, part 1

    We explored down sewer tunnels despite some concern that the [[Keepers-modern]] may no longer be using this route. We do find a secret door, and beyond that a short passage leading to a small room with semi-recent corpses, spectres, and animated …

  • part 2

    Laurelai was able to push one of the cubes out of place, dispelling the wall and granting us access to the rest of the complex. The complex is huge, the hallway we were in is almost imperceptibly curved. Rooms of note we discovered were: * cafeteria ( …

  • Leaving Belliksburg, part 1

    We fled the underground complex, through a number of guards/residents. As we fled through the portal I sensed at least half a dozen exits. Rae found us some tiefling distractions. We arranged to send them in various directions around the city while …

  • Leaving Belliksburg, part 2

    We made our way out of the city with [[Therai]]. We ended up a little split up, but mostly got together outside the (southern) gate. Rae's contact betrayed us and attacked when we attempted to pay for the distractions. Faldor died in the scuffle and …

  • Stopover in Elduin

    We travelled through the pass north from [[Belliksburg]]. Other than an orc ambush the travel was uneventful. The priests at the temple to Avandra were able to raise Faldor. While waiting we stayed at the Darting Marauder, run by proprietor Captain …

  • A stormy voyage

    Second day out from [[Elduin]] the ship is 'attacked' by massed water spouts summoned and controlled by an unknown entity. * one individual controlling a large number of arcane strands affecting the area * a 'gatekeeper' of sorts maintaining the sprung …

  • Continued nautical trials

    Questioning the pirates garnered little information: * They claimed we were a target of opportunity * They had some involvement with the storm * Their home port is Pine Haunt, a nearby island * Their captain had the Balance card, which he'd found in a …

  • Finally off the ocean

    A deep sea eviscerator surfaced out of the whirlpool as it collapsed. We narrowly manage to fight it off, and a day or so later finally arrive in [[Bentlenor]]. We finally get a chance to talk with [[Therai]]. He fills us in on some tiefling history. …

  • The journey south

    We leave [[Therai]] in [[Bentlenor]] and travel south. We leave the ship via ritual after several days travel, hoping to throw off any pursuit. When we arrive at the [[Deltaren Gate]] we find there are an unusually large number of dragonborn in the …

  • Coming to Shacrenzal

    We continue talking with [[Frang Ulthian]] for a while. We learn that he believes [[Selka Guari]] should never have left, nor should any of his people. Mention of [[Tragar Mendar]] greatly concerns him, and he sends Sentha (his dragaon) off with a …

  • Arriving in Shacrenzal

    The next day, we are taken a few hours farther upriver, until we arrive at an upland lake with a large island in the middle. Upon the island is the city of [[Shacrenzal]]. We land in the lower city, where we're met by a sizeable number of dragonborn …

  • Exploring Shacrenzal

    While most of the party takes their trials, I spend time researching in the library. Meals are taken together, and we also get remedial dragonborn/tiefling history lessons as a group, including some conjecture on unproven theories. After a day or two, …

  • Flyover

    During a training flight over the vale to get us accustomed to riding dragons we come across a swath of felled trees. Landing to investigate, we discover troll and ettin tracks.

  • Enemies in the Vale

    Following the tracks, we catch up to a raiding party of ettins and trolls while they are in the process of attacking a pair of dragonborn homes. During the ensuing fight we are joined by Whurn for the first time.

  • Dinner & history

    We return to the island for dinner, joined by [[Selka Guari]]. Though it's a long walk for him, Whurn also returns for dinner. Selka tells us some more tidbits of history as well as some more modern uncommon knowledge. She ends dinner by telling us …

  • Shacrenzal attacked, part 1

    Dragons retrieve us from our test late in the day, carrying word that [[Shacrenzal]] is under attack. It is rumored that [[Branc Valreik]] has come to the city, but that is not certain. Constructs and undead have appeared all around the vale. We land …

  • Shacrenzal attacked, part 2

    We continue to fight off the invaders. Most of the city is cleared, and we manage to stop the spread of blight in one area of the vale, though the invaders have brought blight to many more areas than we can get to.

  • Shacrenzal attacked, part 3

    We do more work to contain the spread of blight. As the day ends and we head back to the city, a line of fireballs appears, charging the city. Behind them is a dark cloud, and behind that is our position. We buzz the cloud on our way into the city in …

  • Shacrenzal attacked, part 4

    We land at [[Druden]]'s crash site, and manage to recover him and [[Krayek]], despite having little resource available that is capable of putting down the zombies that were swarming the site (fire or radiant damage required). As we leave the landing …

  • Shacrenzal attacked, part 5

    We manage to save the princess, from a beholder and two blood golems. In the process we learn that the darcohen are the gem dragons. [[Selka Guari]]/the princess is the same person as the amethyst dragon we observed. We learn that [[:golden-shadow …

  • Main Page

    [[Concerning Races]] [[Background on Dragons]] [[The World]] [[The Generals]] [[The Cards]] [[History]] A really rough [[timeline]] Dragonborn prophecy: "One, a man born by the elements themselves will emerge from the ashes of a fallen empire. …

  • The Cards

    There are 22 total cards. The ones we know of are: * Fates - Causes attacks against you to be rerolled at -2 (immediate interrupt). ([[Marika]]) * Knight - Can summon a spectral ally within 2 squares; lasts one round and allies can flank with it ( …

  • Cresselia's Visions

    1/6/13 Floating through a well-appointed manor house, into a dining area with red (head of table), white, blue, black, green, and plain (foot of table, knocked over) chairs. The vision shifts, and I'm on the table, with a person in the red chair looming …

  • The World

    There are seven (known) continents to our world: * [[Harthen]] - the continent we are most familiar with * Thalarin * Andordalen * [[Gandorval]] * Valthal * Betrexen * Agrovental

  • Gandorval

    The former seat of the dragonborn empire. The empire was destroyed by [[Tragar Mendor]], singlehandedly according to the one survivor we have encountered. Now the last-known and believed current location of [[Tragar Mendor]].

  • Harthen

    The continent where all of the adventure thus far has occurred. It has a handful of significant settlements: * [[Belliksburg]] - a city-state on the west coast, just south of the mountains * [[Elduin]] - a town on the west coast, just north of the …

  • Mareka

    A high priestess of one of the tiefling tribes. As we last knew, she had at least five cards from the Deck of Many Things * Fates * Knight * Flames * Vizier * Comet

  • The Generals

    There were five great dragon/demon hybrids who served as generals in the tiefling/dragonborn war. * [[Tragar Mendor]] - not actually a general; one rank up from that * [[Galbraxil Blackcloak]] * [[Isolde Arathiental]] * [[Velen Tarixeph]] * [[Branc …

  • Tragar Mendor

    A demon/red dragon hybrid once worshipped as the ideal evil. He was (is) the greatest of the generals, and manipulated the tieflings into their war with the dragonborn. "Tragar Mendor" is the result of the merging of Mendor Galenaric, aka the brimfire …

  • Isolde Arathiental

    aka Death's Star aka The Shooting Star of Death female a demon/white dragon last believed to be attacking Anderdalen (10/26/14)

  • Velen Tarixeph

    aka The Coming Storm male a demon/blue dragon last believed to be attacking Agrovental (10/26/14)

  • Branc Valreik

    aka The Killing Fields aka Breath of Death (modern) female a demon/green dragon She at one point laired in the mountains on 'goliath island' and is believed to still do so. In modern times she has exhibited necrotic powers in addition to her …

  • Morgrave University

    Known faculty * Alexander Weylose - history * Joshua Felgrim - arcana * Gid - archaeology, especially tiefling archaeology * Stephen Heckelshen - unknown subject; was interested enough in our studies to have a student spy on us

  • Belliksburg

    home to [[Morgrave University]] has -two- one places travelers can stay * Ioun's Light, a boarding house * Golden Page Tower, an inn, destroyed during the chaos storm the apparent home ground of the [[Keepers]].

  • hearts of the elements

    Five artifacts created in [[Orehana]]'s time, possibly by him, that were used in the great binding that removed dragons' ability to fly. They were secreted away under guard by the [[Keepers-archaic]]. All five hearts are believed to have been used ( …

  • Orehana

    Full name: Mordala Orehana. He was an advisor to the last tiefling emperor, [[Gaileth Agrento]]. He cast the great ritual that bound dragons to the ground (see [[bindings of Orehana]], was the possessor of the Deck of Many Things (see [[The Cards]]), …

  • Keepers-modern

    An information hoarding group with a darkish reputation. The organization is over a century old, but the exact origin date is unknown. They appear to operate primarily out of [[Belliksburg]]. At a minimum, they have highly infiltrated Morgrave …

  • History

    [[Harthen]] was once dominated by tieflings of the [[Kal-cu-mesh]] empire, prior to the dragonborn/tiefling war. After the end of the war, the tieflings destroyed their cities and took up the nomadic lifestyle. [[Ashurta]] was chosen to guard the …

  • Ashurta

    A great hero of the tiefling/dragonborn war. He was chosen to guard [[Gal Tarenboth]] after the war, when the tieflings all left their cities. He was martial He was buried alive in his tomb to guard a stone tablet that once was [[Orehana]]'s. Said …

  • Selka Guari

    She is the first darcohen, a princess and heir to rulership of [[Shacrenzal]], and daughter of [[Myslen Yevak]] and 'a huge golden dragon' ([[:golden-shadow | Gwen-Alwey]] presumeably?). She may be the (metaphoric, at least) daughter of Bahamut, based on …

  • bindings of Orehana

    [[Orehana]] enacted two great bindings at the end of the dragonborn/tiefling war. Dragon-binding: The first binding was planned well in advance. The tablet and the [[hearts of the elements]] were all foci for its casting. The power of the deck of …

  • darcohen

    A dragon/humanoid race. The name literally translated means 'gods chosen'. They came into being around the end of the tiefling/dragonborn war. [[:selka-guari | Selka Guari]] is the first darcohen (amethyst). The darcohen are the gem dragons. They …

  • Keepers-archaic

    Five tieflings tasked with going into hiding with the [[hearts of the elements]] to safeguard them for all time. Their names are not written anywhere. Only the lords (of [[Shacrenzal]]?) know who all five are/were, to prevent their discovery. [[ …

  • Arkenwold

    A city with a sinister reputation, ruled by powerful mages. The collective name for the head wizards of the city is (the?) Talenhir. It is comprised of seven individuals: * Major Kamara Naroo - a female 1/2 elf or eladrin * Minor * Councilor * …

  • timeline

    Year zero is arbitrarily set at the year the elemental pillar is created in the ruins of [[Gal Tarenboth]]. It's as good a reference as any. -unknown: world creation myth [time passes] -(X+201) or earlier: rise of [[Tragar Mendor]] -(X+200) or …

  • Cresselia Arglave

    Also answers to Selia or Selie, but not to Cress/Cressie. Age 4/looks 23 Deva Wizard (arcanist). Chalk-white skin with patterns in a medium grey, and slightly darker grey hair. Unnaturally still when at rest, never fidgets and rarely blinks. She …

  • Golden Shadow

    'Golden Shadow' is more title than name. It's the moniker for the dragon that led the dragonborn armies during the dragonborn/tiefling war. Her real name is Gwen-Alwey Fushi. She resides in [[Shacrenzal]] and still leads the dragonborn there, who are …

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